Artifacts using SquidCore (24)

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SquidSquad's base grid-handling code, including 2D points, continuous noise, field-of-view, and region-processing code.
Last Release on Jun 11, 2024
SquidSquad's code to support Kryo serialization and deserialization for SquidCore.
Last Release on Jun 11, 2024
SquidSquad's code to support Fury serialization and deserialization for SquidCore (empty; test-only).
Last Release on Jun 11, 2024
SquidSquad's fictional-language and readable-text-generation code.
Last Release on Jun 11, 2024
SquidSquad's code to support JSON serialization and deserialization for SquidCore.
Last Release on Jun 11, 2024
SquidSquad's pathfinding code, using simple-graphs for A* and with its own breadth-first search code.
Last Release on Jun 11, 2024
SquidSquad's compatibility system, so code written for SquidLib 3.x can continue to produce the same results here.
Last Release on Jun 11, 2024
SquidSquad's local-map generation code, for buildings, caves, dungeons, and outdoor areas.
Last Release on Jun 11, 2024
SquidSquad's code to support Fury serialization and deserialization for SquidGrid.
Last Release on Jun 11, 2024
SquidSquad's code to support JSON serialization and deserialization for SquidGrid.
Last Release on Jun 11, 2024