This is a 3D implementation of QuickHull for Java, based on the original paper by Barber, Dobkin, and Huhdanpaa and the C implementation known as qhull. The algorithm has O(n log(n)) complexity, works with double precision numbers, is fairly robust with respect to degenerate situations, and allows the merging of co-planar faces.

LicenseLGPL 3.0
Tagsgithub
HomePage http://quickhull3d.github.io/quickhull3d
Ranking#4515 in MvnRepository (See Top Artifacts)
Used By108 artifacts

VersionVulnerabilitiesRepositoryUsagesDate
1.0.0CentralOct 31, 2014