ANGLE runtime libraries (libEGL, libGLESv2) for Windows x64 and arm64, built for Direct3D 11 only. Redistribution of the upstream ANGLE project, unmodified in behaviour: the Vulkan, desktop-GL/WGL, SwiftShader, WebGPU and OpenCL backends are disabled at build configuration level. Built by https://github.com/NucleusFramework/angle, whose chromium/8059 branch is an untouched mirror of the upstream sources.