The raw OpenGL backend: a GLFW window, an LWJGL binding for the shared renderer, and stb_truetype. No engine.
Version0.4.0compared with

Version Details

Compile Changes (1)

0.3.0 0.4.0
ChangeGroup / ArtifactPreviousCurrent
~ Updated dev.wildware.composegl » composegl-ui-jvm0.3.00.4.0