The raw OpenGL backend: a GLFW window, an LWJGL binding for the shared renderer, and stb_truetype. No engine.
Version ▼VulnerabilitiesRepositoryUsagesDate
0.6.x
0.6.0Central
0
Sep 17, 2026
0.5.x
0.5.0Central
0
Sep 17, 2026
0.4.x
0.4.0Central
0
Sep 15, 2026
0.3.x
0.3.0Central
0
Sep 14, 2026
0.2.x
0.2.0Central
0
Sep 13, 2026
0.1.x
0.1.0Central
0
Sep 11, 2026