The toolkit: nodes, modifiers, layout, widgets, input. No engine, no OpenGL, no AWT.

Artifacts using Composegl UI (4)
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Debug tooling for development builds: the inspector, the developer console, and the layout, focus, redraw, overdraw, text and frame budget overlays. Public API only.
Last Release on Sep 17, 2026
The effects the toolkit ships: blur, outline, colour grade, dissolve. Public API only.
Last Release on Sep 17, 2026
The in-play widgets: bars, reticle, hotbar, cooldowns, minimap, damage numbers, particles. Public API only.
Last Release on Sep 17, 2026
The one renderer every backend draws with: canvas, batch, layers, glyph atlas and the OpenGL device.
Last Release on Sep 17, 2026
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