Compile Dependencies (90)
| Category/License | Group / Artifact | Version | Updates | |
|---|---|---|---|---|
MIT
| com.code-disaster.steamworks4j
»
steamworks4j Java wrapper to access the Steamworks API. | 1.9.0 | 1.10.0 | |
MIT
| com.code-disaster.steamworks4j
»
steamworks4j-server Java wrapper to access the Steamworks API. | 1.9.0 | 1.10.0 | |
MIT
| io.github.Fi0x
»
JavaLogger This is a Library for a custom Java Logger | 1.3.1 | 1.3.7 | |
Math Lib
MIT
| org.joml
»
joml Java OpenGL Math Library | 1.10.5 | 1.10.9 | |
BSD 3-clause
| org.lwjgl
»
lwjgl The LWJGL core library. | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-assimp A portable Open Source library to import various well-known 3D model formats in a uniform manner. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-bgfx A cross-platform, graphics API agnostic rendering library. It provides a high performance, low level abstraction for ... | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-cuda A parallel computing platform and programming model developed by NVIDIA for general computing on GPUs. | 3.3.3 | 3.3.6 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-egl An interface between Khronos rendering APIs such as OpenGL ES or OpenVG and the underlying native platform window ... | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-fmod An end-to-end solution for adding sound and music to any game. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-freetype A freely available software library to render fonts. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-glfw A multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for ... | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-harfbuzz A text shaping library that allows programs to convert a sequence of Unicode input into properly formatted and ... | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-hwloc A portable abstraction of the hierarchical topology of modern architectures, including NUMA memory nodes, sockets, ... | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-jawt The AWT native interface. | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-jemalloc A general purpose malloc implementation that emphasizes fragmentation avoidance and scalable concurrency support. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-ktx A lightweight container for textures for OpenGL®, Vulkan® and other GPU APIs. | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-libdivide A library that replaces expensive integer divides with comparatively cheap multiplication and bitshifts. | 3.3.3 | 3.3.6 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-llvm A collection of modular and reusable compiler and toolchain technologies. | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-lmdb A compact, fast, powerful, and robust database that implements a simplified variant of the BerkeleyDB (BDB) API. | 3.3.3 | 3.4.2 | |
Compression
BSD 3-clause
| org.lwjgl
»
lwjgl-lz4 A lossless data compression algorithm that is focused on compression and decompression speed. | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-meow An extremely fast non-cryptographic hash. | 3.3.3 | 3.3.6 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-meshoptimizer A library that provides algorithms to help optimize meshes. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-nanovg A small antialiased vector graphics rendering library for OpenGL. Also includes NanoSVG, a simple SVG parser. | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-nfd A small C library that portably invokes native file open, folder select and file save dialogs. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-nuklear A minimal state immediate mode graphical user interface toolkit. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-odbc A C programming language interface that makes it possible for applications to access data from a variety of database ... | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-openal A cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-opencl An open, royalty-free standard for cross-platform, parallel programming of diverse processors found in personal ... | 3.3.3 | 3.4.2 | |
OpenGL Lib
BSD 3-clause
| org.lwjgl
»
lwjgl-opengl The most widely adopted 2D and 3D graphics API in the industry, bringing thousands of applications to a wide variety of ... | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-opengles A royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, ... | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-openvr An API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have ... | 3.3.3 | 3.3.6 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-openxr A royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality ... | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-opus A totally open, royalty-free, highly versatile audio codec. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-ovr The API of the Oculus SDK. | 3.3.3 | 3.3.6 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-par Generate parametric surfaces and other simple shapes. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-remotery A realtime CPU/GPU profiler hosted in a single C file with a viewer that runs in a web browser. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-rpmalloc A public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-shaderc A collection of libraries for shader compilation. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-spvc A library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-sse Simple SSE intrinsics. | 3.3.3 | 3.3.6 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-stb Single-file public domain libraries for fonts, images, ogg vorbis files and more. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-tinyexr A small library to load and save OpenEXR(.exr) images. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-tinyfd Provides basic modal dialogs. | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-tootle A 3D triangle mesh optimization library that improves on existing mesh preprocessing techniques. | 3.3.3 | 3.3.6 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-vma An easy to integrate Vulkan memory allocation library. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-vulkan A new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a ... | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-xxhash An extremely fast hash algorithm, running at RAM speed limits. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-yoga An open-source, cross-platform layout library that implements Flexbox. | 3.3.3 | 3.4.3 | |
Compression
BSD 3-clause
| org.lwjgl
»
lwjgl-zstd A fast lossless compression algorithm, targeting real-time compression scenarios at zlib-level and better compression ... | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl The LWJGL core library. | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-assimp A portable Open Source library to import various well-known 3D model formats in a uniform manner. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-bgfx A cross-platform, graphics API agnostic rendering library. It provides a high performance, low level abstraction for ... | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-freetype A freely available software library to render fonts. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-glfw A multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for ... | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-harfbuzz A text shaping library that allows programs to convert a sequence of Unicode input into properly formatted and ... | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-hwloc A portable abstraction of the hierarchical topology of modern architectures, including NUMA memory nodes, sockets, ... | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-jemalloc A general purpose malloc implementation that emphasizes fragmentation avoidance and scalable concurrency support. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-ktx A lightweight container for textures for OpenGL®, Vulkan® and other GPU APIs. | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-libdivide A library that replaces expensive integer divides with comparatively cheap multiplication and bitshifts. | 3.3.3 | 3.3.6 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-llvm A collection of modular and reusable compiler and toolchain technologies. | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-lmdb A compact, fast, powerful, and robust database that implements a simplified variant of the BerkeleyDB (BDB) API. | 3.3.3 | 3.4.2 | |
Compression
BSD 3-clause
| org.lwjgl
»
lwjgl-lz4 A lossless data compression algorithm that is focused on compression and decompression speed. | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-meow An extremely fast non-cryptographic hash. | 3.3.3 | 3.3.6 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-meshoptimizer A library that provides algorithms to help optimize meshes. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-nanovg A small antialiased vector graphics rendering library for OpenGL. Also includes NanoSVG, a simple SVG parser. | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-nfd A small C library that portably invokes native file open, folder select and file save dialogs. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-nuklear A minimal state immediate mode graphical user interface toolkit. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-openal A cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. | 3.3.3 | 3.4.2 | |
OpenGL Lib
BSD 3-clause
| org.lwjgl
»
lwjgl-opengl The most widely adopted 2D and 3D graphics API in the industry, bringing thousands of applications to a wide variety of ... | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-opengles A royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, ... | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-openvr An API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have ... | 3.3.3 | 3.3.6 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-openxr A royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality ... | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-opus A totally open, royalty-free, highly versatile audio codec. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-ovr The API of the Oculus SDK. | 3.3.3 | 3.3.6 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-par Generate parametric surfaces and other simple shapes. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-remotery A realtime CPU/GPU profiler hosted in a single C file with a viewer that runs in a web browser. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-rpmalloc A public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-shaderc A collection of libraries for shader compilation. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-spvc A library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-sse Simple SSE intrinsics. | 3.3.3 | 3.3.6 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-stb Single-file public domain libraries for fonts, images, ogg vorbis files and more. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-tinyexr A small library to load and save OpenEXR(.exr) images. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-tinyfd Provides basic modal dialogs. | 3.3.3 | 3.4.3 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-tootle A 3D triangle mesh optimization library that improves on existing mesh preprocessing techniques. | 3.3.3 | 3.3.6 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-vma An easy to integrate Vulkan memory allocation library. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-xxhash An extremely fast hash algorithm, running at RAM speed limits. | 3.3.3 | 3.4.2 | |
BSD 3-clause
| org.lwjgl
»
lwjgl-yoga An open-source, cross-platform layout library that implements Flexbox. | 3.3.3 | 3.4.3 | |
Compression
BSD 3-clause
| org.lwjgl
»
lwjgl-zstd A fast lossless compression algorithm, targeting real-time compression scenarios at zlib-level and better compression ... | 3.3.3 | 3.4.2 | |
MIT
| org.lwjglx
»
lwjgl3-awt LWJGLX/lwjgl3-awt | 0.1.8 | 0.2.4 |