
AppDimens Games core: GameScreen/GameMetrics/GameCache, GameMath kernels, code API, Compose extensions and world layer for games.

Auto-adjust scaling strategy for game surfaces (asdp) — window/resize aware.
Last Release on Aug 31, 2026

Density-based physical scaling strategy (dsdp) for games.
Last Release on Aug 31, 2026

Screen-diagonal scaling strategy (dgsdp) for games.
Last Release on Aug 31, 2026

Fill / cover scaling strategy (flsdp) for games.
Last Release on Aug 31, 2026

Fit / contain scaling strategy (ftsdp) for games.
Last Release on Aug 31, 2026

Fluid interpolation scaling strategy between min/max widths (fsdp) for games.
Last Release on Aug 31, 2026

Interpolated multi-anchor scaling strategy (isdp) for games.
Last Release on Aug 31, 2026

Logarithmic scaling strategy (logsdp) for games.
Last Release on Aug 31, 2026

AppDimens Games native: C++20 core, C99 header, JNI bridge and render interop (OpenGL/Vulkan) for games.
Last Release on Aug 31, 2026

Percent / screen-fraction scaling strategy (psdp, space*) for games.
Last Release on Aug 31, 2026