Panama FFM bindings to the system OpenGL for offscreen work: CGL (macOS), WGL (Windows) and EGL (Linux) contexts plus the texture, framebuffer, shader and pixel-buffer entry points of a readback pipeline.
Version ▼VulnerabilitiesRepositoryUsagesDate
0.1.x
0.1.4Central
0
Oct 20, 2026
0.1.3Central
0
Oct 19, 2026